Skip to main content

More Agile and Iterative Hardware Development for Azure


Hardware is essentially a vehicle for Software. 
With many projects requiring very specific hardware requirements, such as printing without start-up time, artificial intelligence, and more controversial projects like Bitcoin Mining, the route to market could be significantly improved with a more agile and iterative approach.  

  
open-source hardware Project Olympus 
One of the goals behind Project Olympus is to close the gap of the average 1.5 years of development cycle for hardware and get closer to the typical increments being achieved for software development.  
  
the incompleteness theorem  
Microsoft's rationale for sharing an incomplete design is that "open source hardware development is currently not as agile and iterative as open-source software. ... By sharing designs that are actively in development, Project Olympus will allow the community to contribute to the ecosystem by downloading, modifying, and forking the hardware design just like open-source software." 
  
Background 
  • Open Hardware 
  • Open Software 
  • Open Future? 

Project Olympus is Microsoft’s blueprint for future hardware development and collaboration and forms a part of  its hyperscale cloud hardware design and a new model for open source hardware development  

Microsoft's latest contribution to Facebook's Open Compute Project introduces a new server design, it also changes the way the designs are conceived and submitted, as well as their collaboration process. Microsoft plans to share designs with the OCP as early as possible in the design process. 


  
  
Physical example 
 


  
Conclusion 
With a large array of names, such as Intel, AMD, NVIDIAactively collaborating, and designing the latest hardware around this open-source hardware framework it will be interesting to see the branches which form as dedicated projects have a vehicle to thrive and continuously develop at speed. 

  
 Links 
Project Olympus 

Popular posts from this blog

Azure Devops - Pull Request Merge Conflicts

Before a Git pull request can complete, any conflicts with the target branch must be resolved. Out of the box, at the time of writing this article, Azure DevOps requires this to be resolved locally. Following best practices to not allow direct commits to our release/master branches further exasperates the problem as we need to effectively clone the branch or go with a rebase approach, both of which break the natural flow of resolving the conflicts as part of the pull request.

With this extension, from the Microsoft DevLabs team via the Marketplace, you can resolve these conflicts online, as part of the pull request process, instead of being forced to break flow and resolve locally.




Online Experience After adding the extension the new conflicts tab is visible which enables conflict resolution in the familiar side by side review page as shown below:


Really nice extension, which should make resolving merge conflicts a much more straightforward part of the DevOps workflow. 

Additional - Ad…

.Net TDD (Test Driven Development) by example - Part 1


Introduction In part 1 of this mini-series, we will develop a trivial business logic layer from scratch with a TDD approach with the goal of achieving the following:

Better code quality through Red, Green, RefactorDocumentation that grows as we develop and remains up to dateAutomatic regression test harness
This will primarily involve creating unit testsfirst, having them fail, making them pass and then refactoring the code to be of better quality and then re-running the tests. When using tools such as resharper to aid in refactoring code, having the tests in place right from the beginning really gives you peace of mind that you haven't broken anything. It also helps the thought processes while designing and developing an application or feature to be more targeted.

We will further develop the application in part 2 to add an MVC4 web client and continue the TDD story... 


Some BackgroundTest First or Test Driven development is a valuable software engineering practice. It c…

Azure DevOps Authorisation

Managing whether an identity has access to a given service, feature, function, object, or method in Azure DevOps comes down to authorisation. Fortunately, by default, the DevOps permissions are set in such a way to enable you to focus on the job at hand, DevOps. Loosely translated this means 'don't get in my way'. My experience is that the Azure DevOps team have done a good job at this, enabling you to crack on developing, building, testing and releasing without much hindrance.

Working with relaxed permissions is great when you are the owner and possibly either a one man band or small team but as soon as we need to consider larger teams, varying roles with approvals and degrees of access, authorisation becomes a real concern. I was recently involved in a project utilising offshore developers where trust was a concern and a number of specific teams handling specific roles needed to come together to approve a set of pipelines. 
This article is a pick of findings and a memory …